Today we are finally launching our website. Quasistellar Game Development has been a registered CC in South Africa for quite a few years and we are finally growing into what the company was established for: Game Development.
So far we have released an Afrikaans educational game, 'Bytjie Baklei'. This game is part of 'Dr. Miskruier Stories' which are educational audio/visual books for Microsoft Windows. 'Blindemol' is currently being developed for another one of these audio/visual books. Visit the 'Dr. Miskruier Stories' official website for more information (Site unavailable at present).
We are also working on a small 2D arcade game called Nordick the Treasure Hunter, which will be released in the near future.
In November 2008 the f
irst design documents and sketches were drawn for our first FPS game, which will be revealed soon. Panda3D was chosen as its game engine and Nvidia PhysX as its physics engine. Some of our 3D modelers and level designers are working on a small demo game, called Dream, for testing the framework that is being developed on top of the Panda3D engine. A video preview of Dream will soon be uploaded.
We are very happy to also anounce that, two months ago, a concept artist and a level designer joined our development team to help with the development of our FPS title.