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Current projects

Loot Defence

Loot Defence

We are currently working on Loot Defence.

At the RageExpo we received quite a few constructive comments. We are working to add some of these proposed changes and also the rest of the planned updates.

First we've added the My Scoreboard and are now putting a lot of work in on the Avatar customization section.

We are also working on adding hints for parents concerning screen time. We need to put some thought into keeping them positive and non-offending as screen time for toddlers should actually be kept to a minimum or rather none at all.

You can find out more about this project in this document.

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Monthly Goal: R 5000.00

Rectifying Zion

Rectifying Zion

Happy new year to everyone!

Our first work week of 2019 has been very exciting. We've been working on adding Post Processing effects and the Day and Night cycle into the Unity project.

Unity has quite a few helpful features, like there standard Procedural Skybox, to quickly create a basic Day/Night cycle. So far we've only added a script to control the fog and ambient light color to preset values as the day progresses. I'm thinking of adding a few changes to the sun's color as well but still need to play around with this.

The terrain trees, which are Unity Tree Creator trees, are causing some lighting issues. Because we will not be using any baked lightmaps, the billboards don't seem to react to the shadows cast by our dynamic sun light. Changing the ambient light as the day progresses helps in this regard but we've now picked up an unusual issue where, if the camera is standing still, the billboards are not reacting to the changes in ambient light. But we're working on figuring this one out.

We've also fixed up a few of the terrain textures and added some missing normal maps.

Check back soon as we are getting the scene ready for our new trailer video!

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Monthly Goal: R 10000.00



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Patreon Screenshot

We are now on Patreon!

Patreon allows developers like us to have a direct relationship with our biggest fans and giving back to them in the form of great rewards.

Go check out our rewards and become our patron, at patreon.com/quasistellargd!

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Bank Account

Account Name: Quasistellar Game Development
Account Type: Cheque
Account No: 62443879088
Bank: FNB
Branch Code: 250655
Reference: Donate (and the project name)

Quasistellar Game Development (Pty) Ltd
Reg No: 2013/066473/07