Over the years as an independent developer the biggest time consumer has been the need for better tools. You either have to build your own, try to make a bunch of open source tools work together or make due without them (good luck!). I believe a good level editor should be at the centre of all development and with it should be compilers and optimizers etc. to make things work and still look good, even for low end systems. Now where would you ever get that as an indie? UDK, Unity3D?
It doesn't have everything you want, but the pro's out-weigh the con's so far that it really doesn't make sense not to make it a part of your tool set. So don't be stubborn like me, go give it a try, Now!
The first project we are moving over is Platu and we'll have some media up for it in the near future.comments powered by Disqus